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Zoe
Rise of Kingdoms Companion
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Zoe

A Rise of Kingdoms companion that keeps commanders, calculators, game information where you need them.

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The best Rise of Kingdoms companion
Alexander the Great portrait

Alexander the Great

Legendary

World Conqueror

Updated: Apr 14, 2026|B TierTier B
InfantryInfantryVersatilityVersatilityAttackAttack
What Zoe can deliver
◆ Talent builds◆ Pairings◆ Equipment◆ Guides
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Popularity
#22
Origin
Other
Other
Release Date
July 9, 2019
How to get
Wheel of Fortune
Skills
Shield of the King

Shield of the King

Rage: 1000

Alexander gains a shield that lasts 4 seconds which can absorb a large amount of damage, and at the same time puts up a smaller shield for the allied troops (including his own troops) with the lowest percentage of units in the circular area of effect. The smaller one lasts 2 seconds and absorbs a small amount of damage. Upgrade Preview:Shield (Self): 600 / 700 / 800 / 1000 / 1200 Shield (Ally): 200 / 300 / 400 / 500 / 600

Lead the Charge

Lead the Charge

While on the map, troops led by this commander are immune to all damage reduction debuffs, and their normal attacks have a 10% chance to deal an additional damage to the target, and reduce its healing effects for 5 seconds. Upgrade Preview:Direct Damage Factor: 800 / 1000 / 1200 / 1400 / 1700 Healing Effect Reduction: 10% / 15% / 20% / 25% / 30%

Frontline Commander

Frontline Commander

While on the map, infantry units led by this commander gain increased march speed and increased attack. Upgrade Preview:Infantry March Speed Bonus: 10% / 15% / 20% / 25% / 30% Infantry Attack Bonus: 10% / 15% / 20% / 25% / 30%

Battle of Chaeronea

Battle of Chaeronea

When not shielded, troops led by this commander gain increased attack. When shielded, troops gain increased defense instead. Upgrade Preview:Attack Bonus: 20% / 25% / 30% / 35% / 40% Defence Bonus: 10% / 15% / 20% / 25% / 30%

Son of Amun
Expertise

Son of Amun

Alexander gains a shield that lasts 4 seconds which can absorb a large amount of damage (Damage Factor 1200), and during the effect of this shield up to 3 enemy troops in the circular area take 30% increased damage for 4 seconds. Meanwhile he puts up a smaller shield for the allied troops (including his own troops) with the lowest percentage of units in the circular area of effect. The smaller one lasts 2 seconds and absorbs a small amount of damage (Damage Factor 600).