Alexander gains a shield that lasts 4 seconds which can absorb a large amount of damage, and at the same time puts up a smaller shield for the allied troops (including his own troops) with the lowest percentage of units in the circular area of effect. The smaller one lasts 2 seconds and absorbs a small amount of damage.
Upgrade Preview:Shield (Self): 600 / 700 / 800 / 1000 / 1200
Shield (Ally): 200 / 300 / 400 / 500 / 600
Lead the Charge
While on the map, troops led by this commander are immune to all damage reduction debuffs, and their normal attacks have a 10% chance to deal an additional damage to the target, and reduce its healing effects for 5 seconds.
Upgrade Preview:Direct Damage Factor: 800 / 1000 / 1200 / 1400 / 1700
Healing Effect Reduction: 10% / 15% / 20% / 25% / 30%
Frontline Commander
While on the map, infantry units led by this commander gain increased march speed and increased attack.
Upgrade Preview:Infantry March Speed Bonus: 10% / 15% / 20% / 25% / 30%
Infantry Attack Bonus: 10% / 15% / 20% / 25% / 30%
Battle of Chaeronea
When not shielded, troops led by this commander gain increased attack. When shielded, troops gain increased defense instead.
Upgrade Preview:Attack Bonus: 20% / 25% / 30% / 35% / 40%
Defence Bonus: 10% / 15% / 20% / 25% / 30%
Expertise
Son of Amun
Alexander gains a shield that lasts 4 seconds which can absorb a large amount of damage (Damage Factor 1200), and during the effect of this shield up to 3 enemy troops in the circular area take 30% increased damage for 4 seconds. Meanwhile he puts up a smaller shield for the allied troops (including his own troops) with the lowest percentage of units in the circular area of effect. The smaller one lasts 2 seconds and absorbs a small amount of damage (Damage Factor 600).
Alexander the Great Talent Tree & Guide - Zoe Bot | Zoe RoK Bot